var wowLevelPrices = new Array();
var levelPriceIndex = -1;

function wowLevelPrice( startLevel, endLevel, price, time ) {
	this.startLevel = startLevel; 
	this.endLevel = endLevel; 
	this.price = price;  
	this.time = time; 
}

function addLevelPrice( startLevel, endLevel, price, time ) {
	levelPriceIndex++;
	wowLevelPrices[levelPriceIndex]=new wowLevelPrice( startLevel, endLevel, price, time );
}

addLevelPrice(1, 20, 25.99, 24 );
addLevelPrice(21, 22, 1.00, 12 );
addLevelPrice(22, 23, 2.00, 12 );
addLevelPrice(23, 24, 4.00, 24 );
addLevelPrice(24, 25, 4.00, 6 );
addLevelPrice(25, 26, 3.00, 6 );
addLevelPrice(26, 27, 4.00, 6 );
addLevelPrice(27, 28, 3.00, 6 );
addLevelPrice(28, 29, 4.00, 6 );
addLevelPrice(29, 30, 3.00, 6 );
addLevelPrice(30, 31, 10.00, 6 );
addLevelPrice(31, 32, 10.00, 6 );
addLevelPrice(32, 33, 10.00, 6 );
addLevelPrice(33, 34, 9.00, 6 );
addLevelPrice(34, 35, 10.00, 12 );
addLevelPrice(35, 36, 10.00, 12 );
addLevelPrice(36, 37, 10.00, 12 );
addLevelPrice(37, 38, 10.00, 12 );
addLevelPrice(38, 39, 10.00, 12 );
addLevelPrice(39, 40, 14.00, 12 );
addLevelPrice(40, 41, 14.00, 20 );
addLevelPrice(41, 42, 14.00, 20 );
addLevelPrice(42, 43, 14.00, 20 );
addLevelPrice(43, 44, 14.00, 20 );
addLevelPrice(44, 45, 14.00, 24 );
addLevelPrice(45, 46, 32.00, 28 );
addLevelPrice(46, 47, 31.00, 24 );
addLevelPrice(47, 48, 31.00, 38 );
addLevelPrice(48, 49, 31.00, 24 );
addLevelPrice(49, 50, 31.00, 38 );


function countLevelPrice( startLevel, endLevel , pricemul, priceadd, timemul, timeadd){
	var return_str="";
	var price=0;
	var time=0;
	for(i=0;i<wowLevelPrices.length;i++){
		if(wowLevelPrices[i].startLevel <= startLevel && wowLevelPrices[i].endLevel > startLevel){
			price+=wowLevelPrices[i].price;
			time+=wowLevelPrices[i].time;
		}else if(wowLevelPrices[i].startLevel >= startLevel && wowLevelPrices[i].endLevel <= endLevel){
			price+=wowLevelPrices[i].price;
			time+=wowLevelPrices[i].time;
		}else if(wowLevelPrices[i].startLevel < endLevel && wowLevelPrices[i].endLevel >= endLevel){
			price+=wowLevelPrices[i].price;
			time+=wowLevelPrices[i].time;
		}
	}
	price=price+price*parseFloat(pricemul)/100+priceadd;
	time=parseInt(time+time*parseFloat(timemul)/100+timeadd);
	if(price<11.99) price=12;
	if(time<24) time=24;
	return time+","+price;
}