var wowLevelPricesr = new Array();
var levelPriceIndex = -1;

function wowLevelPricer( startLevelr, endLevelr, pricer, timer ) {
	this.startLevelr = startLevelr; 
	this.endLevelr = endLevelr; 
	this.pricer = pricer;  
	this.timer = timer; 
}

function addLevelPrice1( startLevelr, endLevelr, pricer, timer ) {
	levelPriceIndex++;
	wowLevelPricesr[levelPriceIndex]=new wowLevelPricer( startLevelr, endLevelr, pricer, timer );
}

addLevelPrice1(9,10,14.99,3);
addLevelPrice1(10,11,3.5,3);
addLevelPrice1(11,12,3.5,3);
addLevelPrice1(12,13,3.5,3);
addLevelPrice1(13,14,3.5,3);
addLevelPrice1(14,15,3.5,3);
addLevelPrice1(15,16,3.5,4);
addLevelPrice1(16,17,3.5,4);
addLevelPrice1(17,18,3.5,4);
addLevelPrice1(18,19,3.5,4);
addLevelPrice1(19,20,3.5,4);
addLevelPrice1(20,21,5.5,4);
addLevelPrice1(21,22,5.5,4);
addLevelPrice1(22,23,5.5,4);
addLevelPrice1(23,24,5.5,4);
addLevelPrice1(24,25,5.5,4);
addLevelPrice1(25,26,7.5,6);
addLevelPrice1(26,27,7.5,6);
addLevelPrice1(27,28,7.5,6);
addLevelPrice1(28,29,7.5,6);
addLevelPrice1(29,30,7.5,6);
addLevelPrice1(30,31,9,9);
addLevelPrice1(31,32,9,9);
addLevelPrice1(32,33,9,9);
addLevelPrice1(33,34,9,9);
addLevelPrice1(34,35,9,9);
addLevelPrice1(35,36,12,12);
addLevelPrice1(36,37,12,12);
addLevelPrice1(37,38,12,12);
addLevelPrice1(38,39,12,12);
addLevelPrice1(39,40,12,12);
addLevelPrice1(40,41,15,15);
addLevelPrice1(41,42,15,15);
addLevelPrice1(42,43,15,15);
addLevelPrice1(43,44,15,15);
addLevelPrice1(44,45,15,15);
addLevelPrice1(45,46,15,15);
addLevelPrice1(46,47,15,15);
addLevelPrice1(47,48,15,15);
addLevelPrice1(48,49,15,15);
addLevelPrice1(49,50,15,15);
addLevelPrice1(50,51,17,16);
addLevelPrice1(51,52,17,16);
addLevelPrice1(53,54,17,16);
addLevelPrice1(54,55,17,16);
addLevelPrice1(55,56,17,16);
addLevelPrice1(56,57,17,16);
addLevelPrice1(57,58,17,16);
addLevelPrice1(58,59,17,16);
addLevelPrice1(59,60,17,16);
addLevelPrice1(52,53,17,16);
addLevelPrice1(60,61,19,18);
addLevelPrice1(61,62,19,18);
addLevelPrice1(62,63,19,18);
addLevelPrice1(63,64,19,18);
addLevelPrice1(64,65,19,18);
addLevelPrice1(65,66,19,18);
addLevelPrice1(66,67,19,18);
addLevelPrice1(67,68,19,18);
addLevelPrice1(68,69,19,18);
addLevelPrice1(69,70,19,18);
addLevelPrice1(70,71,22,20);
addLevelPrice1(71,72,22,20);
addLevelPrice1(72,73,22,20);
addLevelPrice1(73,74,22,20);
addLevelPrice1(74,75,22,20);
addLevelPrice1(75,76,22,20);
addLevelPrice1(76,77,22,20);
addLevelPrice1(78,79,22,20);
addLevelPrice1(79,80,22,20);
addLevelPrice1(77,78,22,20);


function countLevelPricer( startLevelr, endLevelr , pricemul, priceadd, timemul, timeadd){
	var return_str="";
	var pricer=0;
	var timer=0;
	for(i=0;i<wowLevelPricesr.length;i++){
		if(wowLevelPricesr[i].startLevelr <= startLevelr && wowLevelPricesr[i].endLevelr > startLevelr){
			pricer+=wowLevelPricesr[i].pricer;
			timer+=wowLevelPricesr[i].timer;
		}else if(wowLevelPricesr[i].startLevelr >= startLevelr && wowLevelPricesr[i].endLevelr <= endLevelr){
			pricer+=wowLevelPricesr[i].pricer;
			timer+=wowLevelPricesr[i].timer;
		}else if(wowLevelPricesr[i].startLevelr < endLevelr && wowLevelPricesr[i].endLevelr >= endLevelr){
			pricer+=wowLevelPricesr[i].pricer;
			timer+=wowLevelPricesr[i].timer;
		}
	}
	pricer=pricer+pricer*parseFloat(pricemul)/100+priceadd;
	timer=parseInt(timer+timer*parseFloat(timemul)/100+timeadd);
	if(pricer<11.99) pricer=12;
	if(timer<24) timer=24;
	return timer+","+pricer;
}